By Tim Youngblood
Editor’s Note: This month’s Kickstarter highlights are technically last month’s highlights, so, unfortunately, some of their campaigns have already finished.
May’s indie game Kickstarter campaigns gave us some new genres and revamped some classics.
Hide Or Die – Large Scale Asymmetrical Horror
Hide or Die was developed in Unreal Engine 4 by VecFour Digital, a 3 person dev team based out of Singapore. The game’s genre was coined as a “horror royale,” a combination of an asymmetrical horror and a battle royale. The game has a minimal interface and an immersive feel. Even player’s chat windows are contained on the screen of an in-game smartphone.
In Hide Or Die, 16 players (designated as survivors in the game) start in an underground bunker and have to solve an array of puzzles in procedurally generated levels while avoiding “the darkness”. Once a survivor is consumed by the darkness, that player will transform into a crazed “hunter”, who tries to stop the other players from completing their objectives. If the “hunter” fails to stop a “survivor” from completing their objective, the “hunter” is eliminated. There are some more steps in between, but the game ends with a duel between the last “survivor” and the last “hunter”.
VecFour Digital raised $153,000 for Hide Or Die, and the game is set to release in October. Despite being a super immersive game, virtual reality was not one of their stretch goals… which I’m not sure if that is a good thing or a bad thing…
Learn More About Hide Or Die
- Hide Or Die on Twitter
- Hide Or Die Facebook Page
- Hide Or Die Discord Group
- VecFour Digital Website
- Hide Or Die Kickstarter Campaign
Chiaro and the Elixir of Life: A Virtual Reality Adventure
Chiaro and the Elixir of Life is a story-driven, VR, puzzle adventure developed in Unreal Engine 4 by Martov Co, a dev team based out of Montreal, Canada. In the game, players are immersed into the magical VR realm of Neverrain, where they unlock the secrets of alchemists, by doing lots of puzzles, and they get a steampunk penguin for a companion. I’m probably biased here, but all of those things in list form sound awesome.
The developers have been working on the game for over two years, and it shows in the production value. The game is fully voiced and features an original soundtrack. Chiaro and the Elixir of Life has only 12 days left on their campaign and are about halfway to their $7,500 goal.
Learn More About Chiaro and the Elixir of Life
- Chiaro and the Elixir of Life on Kickstarter
- Chiaro and the Elixir of Life on Steam
- Martov Co Website
- Martov Co. on Twitter
- Martov Co on Facebook
Stoneshard: Open-world Roguelike RPG with Tactical Freedom
Stoneshard is a procedurally generated, open-world, roguelike RPG developed by Ink Stains Games. Back in 2015, Ink Stains Games successfully funded 12 is Better Than 6, a top-down shooter.
Stoneshard doesn’t have the high contrast art style of 12 is Better Than 6. Instead, Ink Stains Games went old school for this game. What the game may lack in modern graphics, it more than makes up for in complexity and brutality. I don’t mean brutality in the context of the game being ultra-violent (Although it’s still plenty violent), this game is really, really, hard. Death is permanent and just about everything can kill your character… like even infection and disease. I did not make it far into the demo before dying. It’s like if Hardcore mode in Diablo 2 had a baby with Oregon Trail.
Ink Stains Games raised over $100,000 to fund Stoneshard, which is set to release in October for PC, PlayStation 4, XBox One, and Nintendo Switch.